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Boosters

Damage, hull, shield, EP, honor and ore boosters: effects, prices, caps and how the time runs.

How boosters work#

BoosterEffectPrice (B01 / B02)Cap
equipment_booster_dmg-b01DMG-B01 / B02+10 % laser damage (not rockets)20,000,000 C / 10,000 U+50 %
equipment_booster_hp-b01HP-B01 / B02+10 % max hull20,000,000 C / 10,000 U+50 %
equipment_booster_shd-b01SHD-B01 / B02+25 % max shield20,000,000 C / 10,000 U+100 %
equipment_booster_sreg-b01SREG-B01 / B02+25 % shield regeneration20,000,000 C / 10,000 U+100 %
booster_ep-b01EP-B01 / B02+10 % EP (not from destroying pilots)20,000,000 C / 10,000 U+100 %
equipment_booster_hon-b01HON-B01 / B02+10 % honor20,000,000 C / 10,000 U+100 %
equipment_booster_res-b01RES-B01 / B02+25 % ore from alien cargo boxes20,000,000 C / 10,000 U+100 %
equipment_booster_rep-b01REP-B01 / B02+10 % repair bot speed20,000,000 C / 10,000 U+50 %
Example

DMG-B01 and DMG-B02 together give +20 % laser damage. With EP-B01 + EP-B02 you get +20 % EP from aliens, boxes and quests.

Generated from the live game data on 15 November 2026. Something wrong or missing? Tell us on Discord or use the in-game bug report.