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Skill tree

Pilot points and every skill of the pilot sheet with its effect and cost.

Pilot points#

All skills#

SkillTierMax levelEffect per level
Ship hull I12+5,000 hull
Tactics15+2 % EP for alien kills
Engineering15repair bots +5 % (up to +30 %)
Logistics15cargo +4 % (up to +25 %)
Shield engineering15shield +4 % (up to +25 %)
Heat-seeking missiles15rocket hit chance +1 % (up to +6 %)
Detonation I12mine damage +7 %
Explosives15mine radius +4 %
Evasive maneuvers I22enemies hit you 2 % less often
Luck I22+2 % uridium from bonus boxes
Bounty Hunter I22+2 % laser damage against pilots
Ship hull II23more hull (up to +50,000 together with Ship hull I)
Cruelty I22+4 % honor
Rocket fusion25rocket damage +2 % (up to +15 %)
Tractor beam I25+1 % ore from cargo boxes (up to +6 %)
Alien hunter25laser damage against aliens +2 % (up to +12 %)
Shield mechanics35your shield takes 2 % less damage (up to 12 %)
Greed35+4 % credits for alien kills
Detonation II33more mine damage
Tractor beam II35+2 % bonus box loot
Electro-optics35laser hit chance +2 % (up to +12 %)
Evasive maneuvers II33enemies hit you less often (up to 12 % with level I)
Cruelty II33+12 % honor
Bounty Hunter II33more laser damage against pilots (up to 12 % with level I)
Luck II33+6 % uridium from bonus boxes

Mines are not available yet, so the mine skills (Detonation, Explosives) have no use for now.

Generated from the live game data on 15 November 2026. Something wrong or missing? Tell us on Discord or use the in-game bug report.