Wiki › Activities
Clans & groups
Founding and joining clans, roles, diplomacy, groups and switching your company.
Clans#
Open CLAN on the backpage rail.
- Found a clan: 500,000 credits; a name (up to 50 characters) and a tag of 1 – 4 letters, numbers or
- _ .. - Join a clan: apply in the clan list for 3,000 credits. Up to 5 open applications; the clan must be recruiting and of your company (or without company).
- Up to 50 members. Clan members show as
[TAG] Namein the chat. - Roles: Leader, Officer, Member. Officers accept or decline applications, kick members and edit the clan texts. Only the leader changes ranks, handles diplomacy and can dissolve the clan; the leader must hand over leadership before leaving.
- Tabs in a clan: INFORMATION, MEMBERS, ADMINISTRATE, MESSAGES, DIPLOMACY, COMPANY.
Diplomacy#
- Alliance and non-aggression pact – the other clan's leader must accept.
- War – needs no acceptance.
Joining a clan completes the achievement Brothers in Arms.
Groups#
- Open the Group window on the left side of the screen. Type a pilot's name and press Invite (or Enter); he can accept or reject.
- You see your members' shield, hull and nano hull. Member menu: ping, follow, kick, make group leader, leave the group.
- Set who may invite (everyone or only the leader) and block invites if you want to.
- Group members can pick up each other's reserved cargo boxes.
Changing your company#
In the CLAN window, tab COMPANY: 5,000 U. Only at a station or in a safe zone, and you must leave your clan first. Your hangars move to the new company's home base.
Generated from the live game data on 15 November 2026. Something wrong or missing? Tell us on Discord or use the in-game bug report.
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