Events
Invasion, Sector Control, Spaceball, Ice Meteoroids, Wild Santas, double-reward events and more: how they work and what they pay.
How events run#
Events don't follow a fixed schedule – the team starts them and announces them on Discord and in the game. When an event starts or ends you see “… has started!” / “… has ended.” in your log.
Bonus events#
| Event | What it does |
|---|---|
| Uridium x2 from aliens | every alien gives twice the uridium |
| MCB-25 = MCB-50 | MCB-25 hits as hard as MCB-50 (×3 instead of ×2) and gets the MCB-50 laser colour |
Invasion#
- Every company has an Invasion Gate on its X-1; it leads to the company's invasion map. All levels play together, up to 30 pilots.
- Waves like in a Galaxy Gate, 10 waves per round, then it starts again while the event runs: 30 Lordakia, 20 Mordon, 25 Saimon, 12 Devolarium, 20 Sibelonit, 16 Kristallin, 8 Sibelon, 4 Lordakium, 6 Kristallon – and the boss Kucurbium (400,000 EP, 2,000 honor, 1,200,000 C, 2,000 U).
- Alien rewards are shared by the damage you dealt – even if you died before the kill.
- The only way out is to be destroyed (then only the basic repair). Pilots who don't shoot an alien for 3 minutes are sent home (warning after 2 minutes).
After every wave everybody on the invasion map gets: 200 – 900 UCB-100, 2,200 – 4,500 U, 400 – 1,500 MCB-50, 10 – 40 extra energy, 20 – 35 PLT-3030.
At the end of a round: 10,000 U, 3,000 RSB-75 and 150 extra energy.
Company bonus: the company that destroyed the most aliens gets for 24 hours a random bonus of +4 – 10 % EP, +4 – 10 % honor, +5 – 20 % ore selling price and +2 – 15 % bonus box content. A tie gives no bonus.
Sector Control#
- A company battle while the event runs. Enter at the Sector Control Beacon in the middle of 1-1, 2-1 or 3-1, from level 8: levels 8 – 13 play on SC-1, level 14+ on SC-2. Free to join.
- You queue from any normal map. A match starts when at least 5 pilots of 2 companies are waiting; confirm the popup within 30 s. Up to 15 pilots per company.
- Each company has a home zone (heals 10,000 HP per second) and starts with 5,000 tickets. There are 4 control points: stand in one with more pilots than the others to neutralize and capture it (about 27 s; more pilots are faster, cloaked ships don't count).
- Tickets drop with every death, slowly over time and faster for each point the enemy holds more than you. After 15 minutes everything drops 5× faster. 0 tickets (or fewer than 5 pilots for 60 s) = out. The last company with tickets wins.
- If the enemy holds more points you deal more damage: +5 % (2 more), +8 % (3 more), +15 % (all 4).
- Destroyed: free repair at your spawn point within 15 s, otherwise on your X-1.
| Place | Uridium | Honor | EP | Extra energy | Ammo |
|---|---|---|---|---|---|
| 1st | 15,000 | 1,500 | 400,000 | 50 | 20 EMP-01, 30 PLD-8, 20 DCR-250 |
| 2nd (of three) | 8,000 | 800 | 200,000 | 25 | 5 EMP-01, 15 PLD-8, 10 DCR-250 |
| Last | 5,000 | 400 | 120,000 | 0 | 2,000 MCB-25, 3 EMP-01, 10 PLD-8, 5 DCR-250 |
- Plus your own share: +500 U and +50 honor per capture, +250 U per neutralization, +300 U per kill – up to 10,000 U.
- To get rewards you must be in the match at the end, for at least 5 minutes, and take part (kills, captures or damage). The first 3 matches per day pay in full, then half.
Spaceball#
- A ball in the middle of 4-4. The company that did the most damage in the last 3 seconds owns it, and it flies toward that company's goal (the 4-4 gate to its X-5). More damage = faster ball. Not hit for 10 s = it flies back to the middle.
- While it runs, a gate in the middle of each X-2 leads to 4-4, and all repairs on 4-1 to 4-5 are free.
- A goal: 10 boxes fall around the goal for 2 minutes – each one of 457 SAB-50, 341 UCB-100, 48 PLT-3030, 1,549 U, 789 MCB-50, 25 or 35 extra energy.
- The company with the most goals gets a 24-hour bonus: +4 – 10 % EP, +5 – 20 % ore selling price, +2 – 15 % bonus box content.
Ice Meteoroids#
- An Ice Meteoroid (1,600,000 HP, 1,200,000 shield) on every X-3 to X-8 and on 4-1 to 4-3; a Super Ice Meteoroid (double) on 4-4 and 4-5. It doesn't attack, but when shot it sends out 8 Icys (3,000 damage each; each Icy gives 20,000 EP, 50 honor, 50,000 C, 25 U). A new meteoroid comes 15 minutes after a kill.
| EP | Honor | Credits | Uridium | Cargo | |
|---|---|---|---|---|---|
| Ice Meteoroid | 3,000,000 | 15,000 | 9,000,000 | 5,400 | 1,200 each raw ore, 512 Prometid, 512 Duranium, 256 Xenomit, 64 Promerium |
| Super Ice Meteoroid | 6,000,000 | 24,000 | 19,660,800 | 10,800 | double |
The reward is shared by the damage each pilot did.
Wild Santas#
A Wild Santa on every X-2 to X-8 map and on 4-5 (“A Wild Santa just appeared in your vicinity!”). On X-2 to X-4 it only fights back. A new one comes 15 minutes after a kill. The reward is shared by damage; its cargo has ore and 5 – 40 Seprom.
| Map | EP | Honor | Credits | Uridium |
|---|---|---|---|---|
| X-2 | 76,800 | 234 | 614,400 | 192 |
| X-3 | 104,400 | 351 | 921,600 | 288 |
| X-4 | 153,600 | 468 | 1,228,800 | 384 |
| 4-5 | 230,400 | 702 | 1,843,200 | 576 |
| X-5 | 307,200 | 936 | 2,457,600 | 768 |
| X-6 | 460,800 | 1,404 | 3,686,400 | 1,152 |
| X-7 | 614,400 | 1,872 | 4,915,200 | 1,536 |
| X-8 | 768,000 | 2,340 | 6,144,000 | 1,920 |
Halloween Pumpkins#
75 pumpkin boxes on every X-2 to X-8 map next to the bonus boxes. Contents: 250 – 1,250 C, 25 – 125 U, 10 – 15 PLD-8, 5 – 10 DCR-250, 1 – 2 extra energy, 20 – 50 Xenomit or a repair credit.
Scoremageddon#
A PvP event with lives and combos: up to 5 lives, a combo up to 10 with a 20 s combo timer; destroying a pilot gives you a life and raises your combo.
Generated from the live game data on 15 November 2026. Something wrong or missing? Tell us on Discord or use the in-game bug report.
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